Halo 3: ODST (2009)

9 By the time Bungie began work on Halo 3: ODST, they had been producing Halo-based content for almost 10 years and the window of their continued devotion to their IP was beginning to slip. They went out with a big bang the following year with what I still consider to be the pinnacle of…

Halo 2 (2004)

9.5 After completing Halo: Combat Evolved, I was left with many more mixed feelings than when I finished Halo: Reach. Though the gameplay in Combat Evolved was tight, the level design left a lot to be desired, the story was largely bland, and I often lost track of what exactly I was supposed to be…

Halo: Combat Evolved (2001)

9.5 Revolutionary. It’s a word that is thrown around way too much, but it’s also the very definition of what Halo: Combat Evolved was to the gaming world as a whole upon its release in 2001. Before Halo, First Person Shooters were, at best, a niche genre of videogames in a market dominated by platforming…

Halo: Reach (2010)

9.75 When I woke up two days ago, I had never experienced a Halo game. That’s not entirely true; over a decade ago I had played the original with Matthew Fisher, one of my best friends at the time, who had an XBOX (I didn’t), but I didn’t accomplish much besides adding my own plasma…

Sonic Heroes (2003)

7.5 There’s a lot of enjoyment to be had in Sonic Heroes. Widely considered to be the last Sonic game before developer Sonic Team took a creative nosedive, Sonic Heroes minimizes the story-based gaming that Sonic Adventure and Sonic Adventure 2 had developed in favor of more high octane thrills, chills and spills. It also…

Shadow the Hedgehog (2005)

6.75 From the first time I was introduced to the Sonic franchise through the multi-platform, far-reaching release that was Sonic Heroes, I’ve been a fan of the little blue blur. After playing through Heroes, I sought out the Gamecube ports of both Sonic Adventure games and enjoyed them to varying degrees. The second one, Sonic…